diff options
| author | megamage <none@none> | 2009-06-14 10:16:55 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-06-14 10:16:55 -0500 |
| commit | 461a799a52e0f2f806de6e58bb5053fe9af497d9 (patch) | |
| tree | 3f29b1746d28d93644841e7008c92840ae027608 /src/game/Unit.cpp | |
| parent | 6f7998cbaf94e80d92da6d128a5f11b0652ae0a3 (diff) | |
*Add function EnergizeBySpell. Author: nos4r2zod
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
| -rw-r--r-- | src/game/Unit.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 3628b956a54..285fa93ef90 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -8943,6 +8943,13 @@ void Unit::SendEnergizeSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage, Po SendMessageToSet(&data, true); } +void Unit::EnergizeBySpell(Unit *pVictim, uint32 SpellID, uint32 Damage, Powers powertype) +{ + SendEnergizeSpellLog(pVictim, SpellID, Damage, powertype); + // needs to be called after sending spell log + ModifyPower(powertype, Damage); +} + uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint32 pdamage, DamageEffectType damagetype, uint32 stack) { if(!spellProto || !pVictim || damagetype==DIRECT_DAMAGE ) |
