diff options
author | w12x <none@none> | 2008-10-20 13:41:05 -0500 |
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committer | w12x <none@none> | 2008-10-20 13:41:05 -0500 |
commit | 4f06be912b601fd05053a42f869e52ab09fa0f0e (patch) | |
tree | 4630fa5c581e3b551687a5f917f1aeeef2eadddc /src/game/Unit.cpp | |
parent | 192dada7bd697f0bc4bfb3d3429f65a123d92285 (diff) |
[svn] Implement CREATURE_FLAG_EXTRA_TRIGGER. In GM mode, creatures flagged with this will be displayed with displayid_a, in non-gm mode with displayid_h.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 24acc4c18f8..d6347ff5491 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -8457,6 +8457,9 @@ bool Unit::isTargetableForAttack() const if(HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE)) return false; + if(GetTypeId()==TYPEID_UNIT && (((Creature *)this)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER)) + return false; + return isAlive() && !hasUnitState(UNIT_STAT_DIED)&& !isInFlight() /*&& !isStealth()*/; } |