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authorAstellar <none@none>2010-01-05 14:36:06 +0300
committerAstellar <none@none>2010-01-05 14:36:06 +0300
commit53a7a7bd4829eacc6151b90b1d46b543a57c123e (patch)
treed002435420b90a592b92224ffe5d054c6bbb0cd9 /src/game/Unit.cpp
parent5f147e5fa23c0e669f74840c4d9c71998a046b83 (diff)
Cleanups for Devastate and Glyph of Devastate.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index c97a432d497..ef43089836a 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -5065,17 +5065,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
triggered_spell_id = 58374;
break;
}
- // Glyph of Devastate
- if (dummySpell->Id == 58388)
- {
- if (!pVictim || !pVictim->isAlive())
- return false;
-
- if (Aura* aur = pVictim->GetAura(58567,0))
- aur->modStackAmount(1);
-
- return true;
- }
// Unstable Power
case 24658:
{