diff options
author | tartalo <none@none> | 2009-11-07 18:47:11 +0100 |
---|---|---|
committer | tartalo <none@none> | 2009-11-07 18:47:11 +0100 |
commit | 5b7ef6fd2fd95e944807f07dcf181b9f1e4ea573 (patch) | |
tree | fa91e4f72eed68a5b7198dbbf031ceb7d288c444 /src/game/Unit.cpp | |
parent | c922e2a3052b5353d4a64dbe140e3d5bb291c805 (diff) |
Set proper orientation after being teleported by spell, by Spp. Closes #100
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 6492abaf3a6..76d93255f34 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1070,7 +1070,7 @@ void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Spell *spell = new Spell(this, spellInfo, triggered, originalCaster ); SpellCastTargets targets; - targets.setDst(x, y, z); + targets.setDst(x, y, z, GetOrientation()); if(OriginalVictim) targets.setUnitTarget(OriginalVictim); spell->m_CastItem = castItem; |