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authorNevan <none@none>2009-08-01 01:47:47 +0200
committerNevan <none@none>2009-08-01 01:47:47 +0200
commit6343c2a00fc28c18379631fa60eb812f1749f98e (patch)
treee5cb7a636df59ddc4b7940e0f88b06e97aca2c59 /src/game/Unit.cpp
parent1d96091d2a4f9a886a4d3cd80ec3c873d395dbdd (diff)
*Update Bloodworms Healing formula
*Removed unnecessary db proc data. --HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 692185910db..2e3ce92d00c 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -4928,7 +4928,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
{
if (Unit *owner = this->GetOwner())
{
- basepoints0 = int32(damage);
+ basepoints0 = int32(damage*1.50);
target = owner;
triggered_spell_id = 50454;
break;