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authormegamage <none@none>2009-03-05 15:24:09 -0600
committermegamage <none@none>2009-03-05 15:24:09 -0600
commit635faad2bccb05397380737c26d61d71e1a8bcfb (patch)
tree4d7bef1e2eff681aaff35086fe2ca6f18971f113 /src/game/Unit.cpp
parentae55745f2a10078d8361c452b2d97661cea73eb2 (diff)
parent769c835f266c6e94e878d6e2db0118df1fa7b450 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 25c3aee65e4..e52f15250e8 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -10268,7 +10268,7 @@ int32 Unit::CalculateSpellDamage(SpellEntry const* spellProto, uint8 effect_inde
}
}
- if(spellProto->Attributes & SPELL_ATTR_LEVEL_DAMAGE_CALCULATION && spellProto->spellLevel &&
+ if(!basePointsPerLevel && (spellProto->Attributes & SPELL_ATTR_LEVEL_DAMAGE_CALCULATION && spellProto->spellLevel) &&
spellProto->Effect[effect_index] != SPELL_EFFECT_WEAPON_PERCENT_DAMAGE &&
spellProto->Effect[effect_index] != SPELL_EFFECT_KNOCK_BACK)
//there are many more: slow speed, -healing pct