diff options
author | megamage <none@none> | 2008-11-30 17:48:10 -0600 |
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committer | megamage <none@none> | 2008-11-30 17:48:10 -0600 |
commit | 6ab74d1ba4375702de31828d1d0dd7fd8569db15 (patch) | |
tree | a5013f209be2f716f35276af24c0971b548af18a /src/game/Unit.cpp | |
parent | daae03906298c1ed84b76cf68777e530c6323cdf (diff) |
*Fix the bug that server crashes when loading.
*Fix the bug that rogue does not remove stealth aura when do melee attack.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 303e154ab71..0052efe95ce 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -9764,8 +9764,7 @@ void Unit::CombatStart(Unit* target) if(Player* attackedPlayer = target->GetCharmerOrOwnerPlayerOrPlayerItself()) SetContestedPvP(attackedPlayer); - if(!isInCombat()) // remove this? - RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ATTACK); + RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ATTACK); } void Unit::SetInCombatState(bool PvP) |