diff options
author | maximius <none@none> | 2009-10-15 14:03:55 -0700 |
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committer | maximius <none@none> | 2009-10-15 14:03:55 -0700 |
commit | 6dc187627d823e0a39fcd813e17b753cc91e11e0 (patch) | |
tree | b288242914b54bf34d36e2f21ffb1f445f58c37c /src/game/Unit.cpp | |
parent | 73fd09f4d64aacc5ca50a3ddb95a035047968ba7 (diff) |
*Cleanup.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 17b9a6dce58..3647ee87fae 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -13733,7 +13733,7 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss) // if talent known but not triggered (check priest class for speedup check) bool SpiritOfRedemption = false; - if(pVictim->GetTypeId()==TYPEID_PLAYER && pVictim->getClass()==CLASS_PRIEST ) + if(pVictim->GetTypeId()==TYPEID_PLAYER && pVictim->getClass()==CLASS_PRIEST) { AuraEffectList const& vDummyAuras = pVictim->GetAurasByType(SPELL_AURA_DUMMY); for(AuraEffectList::const_iterator itr = vDummyAuras.begin(); itr != vDummyAuras.end(); ++itr) |