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authormegamage <none@none>2008-12-14 12:05:06 -0600
committermegamage <none@none>2008-12-14 12:05:06 -0600
commit7097ffe6dc326362a4d51b4c4453d6ca7ba928c8 (patch)
tree45d372fa9096e5d8bee6306369cc935b703d699a /src/game/Unit.cpp
parentefe09c1d924012000bdf6c399679d54f4d603c99 (diff)
parent395116752b79401cf79e988b36567988c60c3ab2 (diff)
*Merge with 499.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 1face06a8c1..c01412ce5c7 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8632,6 +8632,11 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
{
CastingTime = 0;
}
+ // Darkmoon Card: Vengeance - 0.1%
+ else if (spellProto->SpellVisual == 9850 && spellProto->SpellIconID == 2230)
+ {
+ CastingTime = 3.5;
+ }
case SPELLFAMILY_MAGE:
// Ignite - do not modify, it is (8*Rank)% damage of procing Spell
if(spellProto->Id==12654)