diff options
author | QAston@qaston-pc <none@none> | 2009-03-01 02:46:33 +0100 |
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committer | QAston@qaston-pc <none@none> | 2009-03-01 02:46:33 +0100 |
commit | 783714aff351ce60b40e7d15796622b5f4e5d7ca (patch) | |
tree | 526c379038825047d092d7681fc71978ece4c929 /src/game/Unit.cpp | |
parent | d1717aef696f258980254c4e705b22c1e1967fcb (diff) |
*Fix Penance.
*Remove some hacks from channeled spells related code.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index e264b669e03..2ac67aaa3fa 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4174,7 +4174,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode) && AurSpellInfo->EffectApplyAuraName[Aur->GetEffIndex()]!= SPELL_AURA_DUMMY) //don't stop channeling of scripted spells (this is actually a hack) { - caster->m_currentSpells[CURRENT_CHANNELED_SPELL]->cancel(); + caster->InterruptSpell(CURRENT_CHANNELED_SPELL); } } } |