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authorQAston <none@none>2009-03-20 20:54:59 +0100
committerQAston <none@none>2009-03-20 20:54:59 +0100
commit7cd9a01954f6905dfb0e6a113b5799cc2442a39e (patch)
treef9f2f411be9f1b6436959d51d422f35577a2285a /src/game/Unit.cpp
parenteddb72d1eaa21dfff850f7af56c3c59e0442d577 (diff)
Fix weapons speed.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 5c27d51c4aa..ee596024541 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -12420,8 +12420,6 @@ uint32 Unit::GetCastingTimeForBonus( SpellEntry const *spellProto, DamageEffectT
case SPELL_AURA_PERIODIC_LEECH:
if ( GetSpellDuration(spellProto) )
overTime = GetSpellDuration(spellProto);
- if (IsChanneledSpell(spellProto))
- ModSpellCastTime(spellProto, overTime);
break;
default:
// -5% per additional effect