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authormegamage <none@none>2008-12-23 15:51:07 -0600
committermegamage <none@none>2008-12-23 15:51:07 -0600
commit7fe4b221db3689989ac091ae60b64f6384a2c3cb (patch)
tree50baf2dfecb0fdf2ae9b22025d6d5dd0970953be /src/game/Unit.cpp
parentc230fb2c28a51b9033e4494d8aade3e7eedf09cf (diff)
*Calculate spell points when casting but not hitting.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 1603c458932..2a0787fb31e 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -10454,7 +10454,7 @@ bool Unit::SelectHostilTarget()
//======================================================================
//======================================================================
-int32 Unit::CalculateSpellDamage(SpellEntry const* spellProto, uint8 effect_index, int32 effBasePoints, Unit const* target)
+int32 Unit::CalculateSpellDamage(SpellEntry const* spellProto, uint8 effect_index, int32 effBasePoints, Unit const* /*target*/)
{
Player* unitPlayer = (GetTypeId() == TYPEID_PLAYER) ? (Player*)this : NULL;
@@ -10477,7 +10477,7 @@ int32 Unit::CalculateSpellDamage(SpellEntry const* spellProto, uint8 effect_inde
int32 randvalue = spellProto->EffectBaseDice[effect_index] >= randomPoints ? spellProto->EffectBaseDice[effect_index]:irand(spellProto->EffectBaseDice[effect_index], randomPoints);
int32 value = basePoints + randvalue;
//random damage
- if(comboDamage != 0 && unitPlayer && target && (target->GetGUID() == unitPlayer->GetComboTarget()))
+ if(comboDamage != 0 && unitPlayer /*&& target && (target->GetGUID() == unitPlayer->GetComboTarget())*/)
value += (int32)(comboDamage * comboPoints);
if(Player* modOwner = GetSpellModOwner())