diff options
author | megamage <none@none> | 2009-04-17 18:08:52 -0500 |
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committer | megamage <none@none> | 2009-04-17 18:08:52 -0500 |
commit | 8b7fb65c366c6c745090dce5a2fcb22964f3a020 (patch) | |
tree | b9ddf60c56546cf0f128b525dd0ad9782ccea0e9 /src/game/Unit.cpp | |
parent | 9de045c6d364f5f5aa6f9602101f6b5c642b9f8d (diff) |
*Fix incorrect threat calculation of taunt spells.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 468859726e1..218ccf1437c 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -10120,7 +10120,7 @@ void Unit::TauntApply(Unit* taunter) if (((Creature*)this)->IsAIEnabled) ((Creature*)this)->AI()->AttackStart(taunter); - m_ThreatManager.tauntApply(taunter); + //m_ThreatManager.tauntApply(taunter); } //====================================================================== @@ -10146,7 +10146,7 @@ void Unit::TauntFadeOut(Unit *taunter) return; } - m_ThreatManager.tauntFadeOut(taunter); + //m_ThreatManager.tauntFadeOut(taunter); target = m_ThreatManager.getHostilTarget(); if (target && target != taunter) |