diff options
author | QAston <none@none> | 2009-06-10 17:51:26 +0200 |
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committer | QAston <none@none> | 2009-06-10 17:51:26 +0200 |
commit | 926747b57ec6e8439d5397c57b37d2b2c3ba7b70 (patch) | |
tree | f569c7af775752dbb1fe896c67b5641dbf0beb8f /src/game/Unit.cpp | |
parent | d080d704fe5fbd1e482e98559cd9726a3bab399e (diff) |
*Fix the bug that Sacred Shield doesn't increase Flash of Light critical chance.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 61460dc4f8e..b8bcf656b9f 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -9233,7 +9233,7 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM { AuraEffect *aura = pVictim->GetDummyAura(58597); if (aura && aura->GetCasterGUID() == GetGUID()) - crit_chance+=aura->GetAmount(); + crit_chance+=aura->GetAmount(); break; } break; |