diff options
author | megamage <none@none> | 2009-05-25 10:39:50 -0500 |
---|---|---|
committer | megamage <none@none> | 2009-05-25 10:39:50 -0500 |
commit | 98049925a6805f8bdb9008bd006fcb1ed5eeffe3 (patch) | |
tree | b3b6bbeec9759e002251b45cd98a35d8b0da7faa /src/game/Unit.cpp | |
parent | 93a9fef49807abd5a01e5cae0ccb0c4c0ef467ed (diff) |
*Fix a typo that makes seal of vengeance/blood deal huge damage.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 3835e822362..21f34d49ac3 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -8880,7 +8880,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 } // + 10% for each application of Holy Vengeance/Blood Corruption on the target if(stacks) - DoneTotalMod *= stacks * 10 + 100.0f /100.0f; + DoneTotalMod *= (1.0f + (float)stacks / 10.0f) ; } // Ice Lance |