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authormaximius <none@none>2009-11-17 20:13:41 -0800
committermaximius <none@none>2009-11-17 20:13:41 -0800
commit980a943c6772f37428c9dfca53e1d530ccecb5aa (patch)
tree9e196078d8f0d232dd31a1078f2e796ec16b3897 /src/game/Unit.cpp
parent308c833a1be575aff04728fbee2fa03aedc76fab (diff)
*Proper Diseases and Death Strike disease count, thanks lobuz
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 4348f60df31..1e121dedb04 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -4353,7 +4353,7 @@ uint32 Unit::GetDiseasesByCaster(uint64 casterGUID, bool remove)
static const AuraType diseaseAuraTypes[] =
{
SPELL_AURA_PERIODIC_DAMAGE, // Frost Fever and Blood Plague
- SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT, // Crypt Fever and Ebon Plague
+ SPELL_AURA_LINKED, // Crypt Fever and Ebon Plague
SPELL_AURA_NONE
};