aboutsummaryrefslogtreecommitdiff
path: root/src/game/Unit.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-05-17 10:07:11 -0500
committermegamage <none@none>2009-05-17 10:07:11 -0500
commit98e32a041d08734c3ddbedf527491ec2bdee76b0 (patch)
tree708a878daade9f3768efabd40e5ca1d0f1446505 /src/game/Unit.cpp
parentd0a50c9d55092e57ee0258149ceeb05029001946 (diff)
*Do not clear unit movement flags when it is stunned/rooted
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 0588e5fe2a2..6e0eb316e51 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -13251,8 +13251,8 @@ void Unit::SetStunned(bool apply)
// Creature specific
if(GetTypeId() != TYPEID_PLAYER)
((Creature*)this)->StopMoving();
- else
- SetUnitMovementFlags(0); //Clear movement flags
+ //else
+ // SetUnitMovementFlags(0); //Clear movement flags
WorldPacket data(SMSG_FORCE_MOVE_ROOT, 8);
data.append(GetPackGUID());
@@ -13284,7 +13284,7 @@ void Unit::SetRooted(bool apply)
if(GetTypeId() == TYPEID_PLAYER)
{
- SetUnitMovementFlags(0);
+ //SetUnitMovementFlags(0);
WorldPacket data(SMSG_FORCE_MOVE_ROOT, 10);
data.append(GetPackGUID());