diff options
| author | Blaymoira <none@none> | 2009-03-15 09:40:08 +0100 |
|---|---|---|
| committer | Blaymoira <none@none> | 2009-03-15 09:40:08 +0100 |
| commit | a0a4d405b81784402c2ac8e62451e21dacd479fa (patch) | |
| tree | a23f8684113f5d47ba3fdcb907cc550b3b7b2ace /src/game/Unit.cpp | |
| parent | 596488d05eb787af12fa5155cabe8ae080b79b18 (diff) | |
Backed out changeset: 4af6f4afed46
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
| -rw-r--r-- | src/game/Unit.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index aa4ff05828a..eb20ee91845 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -5594,16 +5594,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu basepoints0 = damage * triggerAmount / 100; break; } - // Haunt - if (dummySpell->SpellFamilyFlags[1] & 0x40000) - { - if(!pVictim || !pVictim->isAlive()) - return false; - - basepoints0 = dummySpell->EffectBasePoints[1]; - triggered_spell_id = 48210; - return true; - } switch(dummySpell->Id) { // Nightfall |
