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authorBlaymoira <none@none>2009-03-15 09:40:08 +0100
committerBlaymoira <none@none>2009-03-15 09:40:08 +0100
commita0a4d405b81784402c2ac8e62451e21dacd479fa (patch)
treea23f8684113f5d47ba3fdcb907cc550b3b7b2ace /src/game/Unit.cpp
parent596488d05eb787af12fa5155cabe8ae080b79b18 (diff)
Backed out changeset: 4af6f4afed46
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index aa4ff05828a..eb20ee91845 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -5594,16 +5594,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
basepoints0 = damage * triggerAmount / 100;
break;
}
- // Haunt
- if (dummySpell->SpellFamilyFlags[1] & 0x40000)
- {
- if(!pVictim || !pVictim->isAlive())
- return false;
-
- basepoints0 = dummySpell->EffectBasePoints[1];
- triggered_spell_id = 48210;
- return true;
- }
switch(dummySpell->Id)
{
// Nightfall