diff options
author | megamage <none@none> | 2008-10-18 11:50:02 -0500 |
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committer | megamage <none@none> | 2008-10-18 11:50:02 -0500 |
commit | a3e03f62d04b45aa2e75040ed3b582cdc8da61a9 (patch) | |
tree | 161a87ab83a4655e9df5bcc3fb078ca09db6cb7d /src/game/Unit.cpp | |
parent | f141b156d51a3b8fe4cc7906eaae15b3f2864d84 (diff) |
[svn] Remove unused script event functions HealBy and DamageDeal. Add new function SpellHitTarget.
Fix a bug in r57_trinity.sql.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 763ae5daf4c..472afbcba4a 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -477,9 +477,6 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa pVictim->SetStandState(PLAYER_STATE_NONE); } - //Script Event damage Deal - if( GetTypeId()== TYPEID_UNIT && ((Creature *)this)->AI()) - ((Creature *)this)->AI()->DamageDeal(pVictim, damage); //Script Event damage taken if( pVictim->GetTypeId()== TYPEID_UNIT && ((Creature *)pVictim)->AI() ) ((Creature *)pVictim)->AI()->DamageTaken(this, damage); |