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authorDrahy <none@none>2009-07-07 02:23:41 +0200
committerDrahy <none@none>2009-07-07 02:23:41 +0200
commita3f00be577f33e41d70ce0c9b0e9e0951d5dc082 (patch)
tree1d98d3e898b6e4888eef99cb09ea0a4eca8cd1a7 /src/game/Unit.cpp
parenta68d8302d54b8d119006f0c5e9fe346e5d0baf24 (diff)
parentaf1c18852446e6be81376a98eba8e2543985479d (diff)
* Merge
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 95efd29dc48..bdef7cb2d71 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -7792,9 +7792,9 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
// Sword and Board
case 50227:
{
- // remove cooldown of Shield Slam
+ // Remove cooldown on Shield Slam
if (GetTypeId()==TYPEID_PLAYER)
- ((Player*)this)->RemoveCategoryCooldown(1209);
+ ((Player*)this)->RemoveSpellCategoryCooldown(1209, true);
break;
}
case 63375: // Improved Stormstrike