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author_manuel_ <manue.l@live.com.ar>2010-03-01 19:51:48 -0300
committer_manuel_ <manue.l@live.com.ar>2010-03-01 19:51:48 -0300
commita40dad1f11f63b64c7f256bd882e50627015889b (patch)
tree2fb5813648518d287d43d7bac4c6f5a266bef943 /src/game/Unit.cpp
parent661a8be9a51439a179063c11e3e3b069deb2b5f9 (diff)
Fixed Eye for an Eye by Gyullo.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index bc22087a0d7..adee7ab39a3 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -5295,10 +5295,20 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
}
// Eye for an Eye
case 9799:
+ {
+ // return damage % to attacker but < 50% own total health
+ basepoints0 = 5*int32(damage)/100;
+ if (basepoints0 > GetMaxHealth()/2)
+ basepoints0 = GetMaxHealth()/2;
+
+ triggered_spell_id = 25997;
+
+ break;
+ }
case 25988:
{
// return damage % to attacker but < 50% own total health
- basepoints0 = triggerAmount*int32(damage)/100;
+ basepoints0 = 10*int32(damage)/100;
if(basepoints0 > GetMaxHealth()/2)
basepoints0 = GetMaxHealth()/2;