diff options
author | thenecromancer <none@none> | 2010-03-15 18:03:43 +0100 |
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committer | thenecromancer <none@none> | 2010-03-15 18:03:43 +0100 |
commit | a81ad6986c65f966bb3af100b60a4ad1794f6aed (patch) | |
tree | 2227850674fefdeb36548dd525b35af2851a040b /src/game/Unit.cpp | |
parent | 3ba08629266146e6fbe5534443a0fefd16230d8e (diff) |
Remove Hack detecting spell 61988 in HasAura()
Correctly cast 61988/61987 after casting Avenging Wrath/Divine Shield respectively
(This will correctly show both spells disabled state)
Don't allow casting Lay on Hands on self when aura 61988 is present (ie. after using Avenging Wrath)
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index ba4f49f6691..a758e836845 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4532,10 +4532,6 @@ bool Unit::HasAuraEffect(uint32 spellId, uint8 effIndex, uint64 caster) const bool Unit::HasAura(uint32 spellId, uint64 caster, uint8 reqEffMask) const { - //Special case for non existing spell - if (spellId==61988) - return HasAura(61987, caster, reqEffMask) || HasAura(25771, caster, reqEffMask); - if (GetAuraApplication(spellId, caster, reqEffMask)) return true; return false; |