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author | Liberate <none@none> | 2010-05-31 23:01:47 +0200 |
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committer | Liberate <none@none> | 2010-05-31 23:01:47 +0200 |
commit | b02bde6d2ad2b214b91d122f11aa117b6c813116 (patch) | |
tree | c9ab17b76eea33b4a1b94bc22e2237a7c6cd259f /src/game/Unit.cpp | |
parent | a623ccd5fad619ae44b52c7113fd4cd432c34a2a (diff) |
*Fix: Strand of the Ancients.
- Massive Seaforium Charge (needs DB support for the spawns)
- Demolishers are not attackable at the start
- Demolishers spawn at the workshop if the graveyard is taken
(The spawn locations aren't official yet)
- Demolishers spawn immediately after being destroyed
To make SotA perfect, it needs a lot of DB support.
- Seaforium Bomb spawn locations
- Set speed_run to 0 of the Cannons.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
0 files changed, 0 insertions, 0 deletions