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authorDrahy <none@none>2009-04-30 22:28:49 +0200
committerDrahy <none@none>2009-04-30 22:28:49 +0200
commitb225a3adf1e285346c24973a64a25ebf28ec0739 (patch)
tree111037eaa40fb91f0f91e7ec402184d1b9f5817e /src/game/Unit.cpp
parente55fec03ffd0a1e11995f4f243d0a0d8763b37b5 (diff)
* Try to fix the bug that pet cannot attack players in arena - thx megamage
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 6df490c9185..127623dfb6c 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8135,6 +8135,9 @@ void Unit::SetGuardian(Guardian* guardian, bool apply)
}
// FIXME: hack, speed must be set only at follow
+ if(HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP))
+ guardian->SetByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP);
+
if(GetTypeId() == TYPEID_PLAYER && guardian->HasSummonMask(SUMMON_MASK_PET))
for(int i = 0; i < MAX_MOVE_TYPE; ++i)
guardian->SetSpeed(UnitMoveType(i), m_speed_rate[i], true);