diff options
author | QAston <none@none> | 2009-08-17 16:30:14 +0200 |
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committer | QAston <none@none> | 2009-08-17 16:30:14 +0200 |
commit | b8993423b5bad734c1ff7d30eb387686fb6c208d (patch) | |
tree | c700e21e66d0c970e82469bb3f70faa7e2b3e1c3 /src/game/Unit.cpp | |
parent | b568a9cc4afe9bb8bae290338a59d9d4f0c83587 (diff) |
*Implement aura type SPELL_AURA_MOD_CRIT_PCT(290).
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 7e6e304b9ea..41076313567 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -3082,7 +3082,8 @@ float Unit::GetUnitCriticalChance(WeaponAttackType attackType, const Unit *pVict else { crit = 5.0f; - crit += GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PERCENT); + crit += GetTotalAuraModifier(SPELL_AURA_MOD_WEAPON_CRIT_PERCENT); + crit += GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT); } // flat aura mods |