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authormegamage <none@none>2009-04-21 15:12:59 -0500
committermegamage <none@none>2009-04-21 15:12:59 -0500
commitc25158f836c3fb50010edac8bdabb9bf78475fd2 (patch)
tree073d9c5b85d729d034b9b56a8011da0f3d68aee5 /src/game/Unit.cpp
parent32e44b6c99a01b7f505309cdc7b81640fa852852 (diff)
*Fix the bug that unit cannot enter vehicle.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 475a3dc5db7..365e55cd22d 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -13486,7 +13486,6 @@ void Unit::EnterVehicle(Vehicle *vehicle)
m_Vehicle->setFaction(getFaction());
addUnitState(UNIT_STAT_ONVEHICLE);
- AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
//movementInfo is set in AddPassenger
//packets are sent in AddPassenger