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authormegamage <none@none>2009-07-24 09:41:33 +0800
committermegamage <none@none>2009-07-24 09:41:33 +0800
commitc3f0ab67180a72659de477d5522cfd0f44b10b3b (patch)
tree93800fc56f59d836e8c5851f65bdd7d36d198af1 /src/game/Unit.cpp
parentdad71db6777423c1cbbe9a5f53a330dc23b917d0 (diff)
[8208] Add part support for spell 33525. Author: NoFantasy
Also let spell 33652 trigger when aura from 33572 reach full effect. --HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 0a7a65be2a9..07db984be72 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8829,7 +8829,7 @@ int32 Unit::DealHeal(Unit *pVictim, uint32 addhealth, SpellEntry const *spellPro
Unit* unit = this;
- if( GetTypeId()==TYPEID_UNIT && ((Creature*)this)->isTotem() && ((Totem*)this)->GetTotemType()!=TOTEM_STATUE)
+ if( GetTypeId()==TYPEID_UNIT && ((Creature*)this)->isTotem())
unit = GetOwner();
if (unit->GetTypeId()==TYPEID_PLAYER)