diff options
author | megamage <none@none> | 2009-03-24 13:13:00 -0600 |
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committer | megamage <none@none> | 2009-03-24 13:13:00 -0600 |
commit | c5969d6d03b661668a9893b0cca9f6df98f7ad4b (patch) | |
tree | ee3a45b2c5b2db7f01026f345f67bcbc316b5e24 /src/game/Unit.cpp | |
parent | 6b4d5c4a358d46c10c75a586cfbb0b4ee5de19e2 (diff) |
*Make sure the a player can only have one viewpoint.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 1850f9f1eeb..3c2713c6d91 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -13141,6 +13141,7 @@ void Unit::SetCharmedOrPossessedBy(Unit* charmer, bool possess) SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_24); ((Player*)charmer)->SetClientControl(this, 1); ((Player*)charmer)->SetMover(this); + ((Player*)charmer)->SetViewpoint(this, true); charmer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); } // Charm demon @@ -13223,6 +13224,7 @@ void Unit::RemoveCharmedOrPossessedBy(Unit *charmer) { ((Player*)charmer)->SetClientControl(charmer, 1); ((Player*)charmer)->SetMover(charmer); + ((Player*)charmer)->SetViewpoint(this, false); charmer->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); } // restore UNIT_FIELD_BYTES_0 |