diff options
author | megamage <none@none> | 2009-01-26 17:13:27 -0600 |
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committer | megamage <none@none> | 2009-01-26 17:13:27 -0600 |
commit | c5de7cccb8e3a99130b6f63ee6ca61cbc70e1e0a (patch) | |
tree | 28d60d631409434cdd58b8f97ed8c600ed787191 /src/game/Unit.cpp | |
parent | 6349c86f52e1c5133ee3268e27ed5e56fc7007ba (diff) |
*Update to Mangos 7190.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 493 |
1 files changed, 279 insertions, 214 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 608597174c8..7b5b9f09511 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1255,7 +1255,7 @@ void Unit::CalculateSpellDamageTaken(SpellNonMeleeDamage *damageInfo, int32 dama if (crit) { damageInfo->HitInfo|= SPELL_HIT_TYPE_CRIT; - damage = SpellCriticalBonus(spellInfo, damage, pVictim); + damage = SpellCriticalDamageBonus(spellInfo, damage, pVictim); // Resilience - reduce crit damage if (pVictim->GetTypeId()==TYPEID_PLAYER) damage -= ((Player*)pVictim)->GetSpellCritDamageReduction(damage); @@ -3707,65 +3707,36 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur) for(int j = 0; j < 3; ++j) if (i_spellProto->EffectTriggerSpell[j] == spellProto->Id) is_triggered_by_spell = true; - if (is_triggered_by_spell) continue; - for(int j = 0; j < 3; ++j) - { - // prevent remove dummy triggered spells at next effect aura add - switch(spellProto->Effect[j]) // main spell auras added added after triggered spell - { - case SPELL_EFFECT_DUMMY: - switch(spellId) - { - case 5420: if(i_spellId==34123) is_triggered_by_spell = true; break; - } - break; - } + if (is_triggered_by_spell) + continue; - if(is_triggered_by_spell) - break; + // check if they can stack + bool sameCaster = Aur->GetCasterGUID() == (*i).second->GetCasterGUID(); + if(!spellmgr.IsNoStackSpellDueToSpell(spellId, i_spellId, sameCaster)) + continue; - // prevent remove form main spell by triggered passive spells - switch(i_spellProto->EffectApplyAuraName[j]) // main aura added before triggered spell - { - case SPELL_AURA_MOD_SHAPESHIFT: - switch(i_spellId) - { - case 24858: if(spellId==24905) is_triggered_by_spell = true; break; - case 33891: if(spellId==5420 || spellId==34123) is_triggered_by_spell = true; break; - case 34551: if(spellId==22688) is_triggered_by_spell = true; break; - } - break; - } - } + //some spells should be not removed by lower rank of them (totem, paladin aura) + if (!sameCaster + &&(spellProto->Effect[effIndex]==SPELL_EFFECT_APPLY_AREA_AURA_PARTY) + &&(spellProto->DurationIndex==21) + &&(spellmgr.IsRankSpellDueToSpell(spellProto, i_spellId)) + &&(CompareAuraRanks(spellId, effIndex, i_spellId, i_effIndex) < 0)) + return false; - if(!is_triggered_by_spell) + // Its a parent aura (create this aura in ApplyModifier) + if ((*i).second->IsInUse()) { - bool sameCaster = Aur->GetCasterGUID() == (*i).second->GetCasterGUID(); - if( spellmgr.IsNoStackSpellDueToSpell(spellId, i_spellId, sameCaster) ) - { - //some spells should be not removed by lower rank of them (totem, paladin aura) - if (!sameCaster - &&(spellProto->Effect[effIndex]==SPELL_EFFECT_APPLY_AREA_AURA_PARTY) - &&(spellProto->DurationIndex==21) - &&(spellmgr.IsRankSpellDueToSpell(spellProto, i_spellId)) - &&(CompareAuraRanks(spellId, effIndex, i_spellId, i_effIndex) < 0)) - return false; + sLog.outError("Aura (Spell %u Effect %u) is in process but attempt removed at aura (Spell %u Effect %u) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura", i->second->GetId(), i->second->GetEffIndex(),Aur->GetId(), Aur->GetEffIndex()); + continue; + } - // Its a parent aura (create this aura in ApplyModifier) - if ((*i).second->IsInUse()) - { - sLog.outError("Aura (Spell %u Effect %u) is in process but attempt removed at aura (Spell %u Effect %u) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura", i->second->GetId(), i->second->GetEffIndex(),Aur->GetId(), Aur->GetEffIndex()); - continue; - } - RemoveAurasDueToSpell(i_spellId); + RemoveAurasDueToSpell(i_spellId); - if( m_Auras.empty() ) - break; - else - next = m_Auras.begin(); - } - } + if( m_Auras.empty() ) + break; + else + next = m_Auras.begin(); } return true; } @@ -6775,7 +6746,7 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, Aura* triggeredB if(!procSpell) return false; // For trigger from Blizzard need exist Improved Blizzard - if (procSpell->SpellFamilyName==SPELLFAMILY_MAGE && procSpell->SpellFamilyFlags & 0x0000000000000080) + if (procSpell->SpellFamilyName==SPELLFAMILY_MAGE && procSpell->SpellFamilyFlags & 0x0000000000000080LL) { bool found = false; AuraList const& mOverrideClassScript = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); @@ -7630,71 +7601,24 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 if(!spellProto || !pVictim || damagetype==DIRECT_DAMAGE ) return pdamage; - //if(spellProto->SchoolMask == SPELL_SCHOOL_MASK_NORMAL) - // return pdamage; - //damage = CalcArmorReducedDamage(pVictim, damage); - - int32 BonusDamage = 0; - if( GetTypeId()==TYPEID_UNIT ) - { - // Pets just add their bonus damage to their spell damage - // note that their spell damage is just gain of their own auras - if (((Creature*)this)->isPet()) - { - BonusDamage = ((Pet*)this)->GetBonusDamage(); - } - // For totems get damage bonus from owner (statue isn't totem in fact) - else if (((Creature*)this)->isTotem() && ((Totem*)this)->GetTotemType()!=TOTEM_STATUE) - { - if(Unit* owner = GetOwner()) - return owner->SpellDamageBonus(pVictim, spellProto, pdamage, damagetype); - } - } - - // Damage Done - uint32 CastingTime = !IsChanneledSpell(spellProto) ? GetSpellCastTime(spellProto) : GetSpellDuration(spellProto); - - // Taken/Done fixed damage bonus auras - int32 DoneAdvertisedBenefit = SpellBaseDamageBonus(GetSpellSchoolMask(spellProto))+BonusDamage; - int32 TakenAdvertisedBenefit = SpellBaseDamageBonusForVictim(GetSpellSchoolMask(spellProto), pVictim); - - // Damage over Time spells bonus calculation - float DotFactor = 1.0f; - if(damagetype == DOT) + // For totems get damage bonus from owner (statue isn't totem in fact) + if( GetTypeId()==TYPEID_UNIT && ((Creature*)this)->isTotem() && ((Totem*)this)->GetTotemType()!=TOTEM_STATUE) { - int32 DotDuration = GetSpellDuration(spellProto); - // 200% limit - if(DotDuration > 0) - { - if(DotDuration > 30000) DotDuration = 30000; - if(!IsChanneledSpell(spellProto)) DotFactor = DotDuration / 15000.0f; - int x = 0; - for(int j = 0; j < 3; j++) - { - if( spellProto->Effect[j] == SPELL_EFFECT_APPLY_AURA && ( - spellProto->EffectApplyAuraName[j] == SPELL_AURA_PERIODIC_DAMAGE || - spellProto->EffectApplyAuraName[j] == SPELL_AURA_PERIODIC_LEECH) ) - { - x = j; - break; - } - } - int DotTicks = 6; - if(spellProto->EffectAmplitude[x] != 0) - DotTicks = DotDuration / spellProto->EffectAmplitude[x]; - if(DotTicks) - { - DoneAdvertisedBenefit /= DotTicks; - TakenAdvertisedBenefit /= DotTicks; - } - } + if(Unit* owner = GetOwner()) + return owner->SpellDamageBonus(pVictim, spellProto, pdamage, damagetype); } // Taken/Done total percent damage auras float DoneTotalMod = 1.0f; float TakenTotalMod = 1.0f; + uint32 DoneTotal = 0; + uint32 TakenTotal = 0; // ..done + // Pet damage + if( GetTypeId() == TYPEID_UNIT && !((Creature*)this)->isPet() ) + DoneTotalMod *= ((Creature*)this)->GetSpellDamageMod(((Creature*)this)->GetCreatureInfo()->rank); + AuraList const& mModDamagePercentDone = GetAurasByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE); for(AuraList::const_iterator i = mModDamagePercentDone.begin(); i != mModDamagePercentDone.end(); ++i) { @@ -7709,17 +7633,13 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 } uint32 creatureTypeMask = pVictim->GetCreatureTypeMask(); + // Add flat bonus from spell damage versus + DoneTotal += GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS, creatureTypeMask); AuraList const& mDamageDoneVersus = GetAurasByType(SPELL_AURA_MOD_DAMAGE_DONE_VERSUS); for(AuraList::const_iterator i = mDamageDoneVersus.begin();i != mDamageDoneVersus.end(); ++i) if(creatureTypeMask & uint32((*i)->GetModifier()->m_miscvalue)) DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f; - // ..taken - AuraList const& mModDamagePercentTaken = pVictim->GetAurasByType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN); - for(AuraList::const_iterator i = mModDamagePercentTaken.begin(); i != mModDamagePercentTaken.end(); ++i) - if( (*i)->GetModifier()->m_miscvalue & GetSpellSchoolMask(spellProto) ) - TakenTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f; - // done scripted mod (take it from owner) Unit *owner = GetOwner(); if (!owner) owner = this; @@ -7730,12 +7650,14 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 continue; switch((*i)->GetModifier()->m_miscvalue) { - // Molten Fury - case 4920: + case 4920: // Molten Fury case 4919: + case 6917: // Death's Embrace + case 6926: + case 6928: { if(pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT)) - TakenTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f; + DoneTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f; break; } // Soul Siphon @@ -7748,13 +7670,13 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 int32 stepPercent = CalculateSpellDamage((*i)->GetSpellProto(), 0, (*i)->GetSpellProto()->EffectBasePoints[0], this); // count affliction effects and calc additional damage in percentage int32 modPercent = 0; - Unit::AuraMap const& victimAuras = pVictim->GetAuras(); - for (Unit::AuraMap::const_iterator itr = victimAuras.begin(); itr != victimAuras.end(); ++itr) + AuraMap const& victimAuras = pVictim->GetAuras(); + for (AuraMap::const_iterator itr = victimAuras.begin(); itr != victimAuras.end(); ++itr) { SpellEntry const* m_spell = itr->second->GetSpellProto(); if (m_spell->SpellFamilyName != SPELLFAMILY_WARLOCK || !(m_spell->SpellFamilyFlags & 0x0004071B8044C402LL)) continue; - modPercent += stepPercent; + modPercent += stepPercent * itr->second->GetStackAmount(); if (modPercent >= maxPercent) { modPercent = maxPercent; @@ -7764,8 +7686,13 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 DoneTotalMod *= (modPercent+100.0f)/100.0f; break; } - // Starfire Bonus - case 5481: + case 6916: // Death's Embrace + case 6925: + case 6927: + if (HasAuraState(AURA_STATE_HEALTHLESS_20_PERCENT)) + DoneTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f; + break; + case 5481: // Starfire Bonus { AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) @@ -7784,11 +7711,11 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 case 4554: // Increased Lightning Damage case 4555: // Improved Moonfire case 5142: // Increased Lightning Damage - case 5147: // Improved Consecration + case 5147: // Improved Consecration / Libram of Resurgence case 5148: // Idol of the Shooting Star case 6008: // Increased Lightning Damage / Totem of Hex { - pdamage+=(*i)->GetModifier()->m_amount; + DoneTotal+=(*i)->GetModifier()->m_amount; break; } // Tundra Stalker @@ -7799,7 +7726,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 if ((*i)->GetSpellProto()->SpellIconID == 2656) { if(pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT)) - TakenTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f; + DoneTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f; } else // Tundra Stalker { @@ -7817,7 +7744,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 } break; } - case 7293: + case 7293: // Rage of Rivendare { AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) @@ -7871,6 +7798,13 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 } } } + + // ..taken + AuraList const& mModDamagePercentTaken = pVictim->GetAurasByType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN); + for(AuraList::const_iterator i = mModDamagePercentTaken.begin(); i != mModDamagePercentTaken.end(); ++i) + if( (*i)->GetModifier()->m_miscvalue & GetSpellSchoolMask(spellProto) ) + TakenTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f; + // .. taken pct: dummy auras AuraList const& mDummyAuras = pVictim->GetAurasByType(SPELL_AURA_DUMMY); for(AuraList::const_iterator i = mDummyAuras.begin(); i != mDummyAuras.end(); ++i) @@ -7889,19 +7823,6 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 TakenTotalMod *= (mod+100.0f)/100.0f; } break; - //This is changed in WLK, using aura 255 - // Mangle - /*case 2312: - case 44955: - for(int j=0;j<3;j++) - { - if(GetEffectMechanic(spellProto, j)==MECHANIC_BLEED) - { - TakenTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f; - break; - } - } - break;*/ } } @@ -7921,6 +7842,49 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 TakenTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f; } + // Damage Done from spell damage bonus + uint32 CastingTime = !IsChanneledSpell(spellProto) ? GetSpellCastTime(spellProto) : GetSpellDuration(spellProto); + + // Taken/Done fixed damage bonus auras + int32 DoneAdvertisedBenefit = SpellBaseDamageBonus(GetSpellSchoolMask(spellProto)); + int32 TakenAdvertisedBenefit = SpellBaseDamageBonusForVictim(GetSpellSchoolMask(spellProto), pVictim); + + // Pets just add their bonus damage to their spell damage + // note that their spell damage is just gain of their own auras + if (GetTypeId() == TYPEID_UNIT && ((Creature*)this)->isPet()) + DoneAdvertisedBenefit += ((Pet*)this)->GetBonusDamage(); + + // Damage over Time spells bonus calculation + float DotFactor = 1.0f; + if(damagetype == DOT) + { + int32 DotDuration = GetSpellDuration(spellProto); + // 200% limit + if(DotDuration > 0) + { + if(DotDuration > 30000) DotDuration = 30000; + if(!IsChanneledSpell(spellProto)) DotFactor = DotDuration / 15000.0f; + int x = 0; + for(int j = 0; j < 3; j++) + { + if( spellProto->Effect[j] == SPELL_EFFECT_APPLY_AURA && ( + spellProto->EffectApplyAuraName[j] == SPELL_AURA_PERIODIC_DAMAGE || + spellProto->EffectApplyAuraName[j] == SPELL_AURA_PERIODIC_LEECH) ) + { + x = j; + break; + } + } + int DotTicks = 6; + if(spellProto->EffectAmplitude[x] != 0) + DotTicks = DotDuration / spellProto->EffectAmplitude[x]; + if(DotTicks) + { + DoneAdvertisedBenefit /= DotTicks; + TakenAdvertisedBenefit /= DotTicks; + } + } + } // Distribute Damage over multiple effects, reduce by AoE CastingTime = GetCastingTimeForBonus( spellProto, damagetype, CastingTime ); @@ -8165,19 +8129,12 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 if(spellProto->SpellFamilyName && spellProto->SchoolMask != SPELL_SCHOOL_MASK_NORMAL) TakenActualBenefit *= ((float)CastingTime / 3500.0f); - float tmpDamage = (float(pdamage)+DoneActualBenefit)*DoneTotalMod; - - // Add flat bonus from spell damage versus - tmpDamage += GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS, creatureTypeMask); - - // apply spellmod to Done damage + float tmpDamage = (float(pdamage)+DoneActualBenefit + DoneTotal)*DoneTotalMod; + // apply spellmod to Done damage (flat and pct) if(Player* modOwner = GetSpellModOwner()) modOwner->ApplySpellMod(spellProto->Id, damagetype == DOT ? SPELLMOD_DOT : SPELLMOD_DAMAGE, tmpDamage); - tmpDamage = (tmpDamage+TakenActualBenefit)*TakenTotalMod; - - if( GetTypeId() == TYPEID_UNIT && !((Creature*)this)->isPet() ) - tmpDamage *= ((Creature*)this)->GetSpellDamageMod(((Creature*)this)->GetCreatureInfo()->rank); + tmpDamage = (tmpDamage + TakenActualBenefit + TakenTotal)*TakenTotalMod; return tmpDamage > 0 ? uint32(tmpDamage) : 0; } @@ -8275,30 +8232,38 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM // Modify by player victim resilience if (pVictim->GetTypeId() == TYPEID_PLAYER) crit_chance -= ((Player*)pVictim)->GetRatingBonusValue(CR_CRIT_TAKEN_SPELL); + // scripted (increase crit chance ... against ... target by x% - if(pVictim->isFrozen()) // Shatter + AuraList const& mOverrideClassScript = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); + for(AuraList::const_iterator i = mOverrideClassScript.begin(); i != mOverrideClassScript.end(); ++i) { - AuraList const& mOverrideClassScript = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); - for(AuraList::const_iterator i = mOverrideClassScript.begin(); i != mOverrideClassScript.end(); ++i) + if (!((*i)->isAffectedOnSpell(spellProto))) + continue; + switch((*i)->GetModifier()->m_miscvalue) { - switch((*i)->GetModifier()->m_miscvalue) - { - case 849: crit_chance+= 17.0f; break; //Shatter Rank 1 - case 910: crit_chance+= 34.0f; break; //Shatter Rank 2 - case 911: crit_chance+= 50.0f; break; //Shatter Rank 3 - } + case 849: if (pVictim->isFrozen()) crit_chance+= 17.0f; break; //Shatter Rank 1 + case 910: if (pVictim->isFrozen()) crit_chance+= 34.0f; break; //Shatter Rank 2 + case 911: if (pVictim->isFrozen()) crit_chance+= 50.0f; break; //Shatter Rank 3 + case 7917: // Glyph of Shadowburn + if (pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT)) + crit_chance+=(*i)->GetModifier()->m_amount; + break; + case 7997: // Renewed Hope + case 7998: + if (pVictim->HasAura(6788)) + crit_chance+=(*i)->GetModifier()->m_amount; + break; + case 21: // Test of Faith + case 6935: + case 6918: + if (pVictim->GetHealth() < pVictim->GetMaxHealth()/2) + crit_chance+=(*i)->GetModifier()->m_amount; + break; + default: + break; } } - // Glyph of Shadowburn - if (spellProto->SpellFamilyName == SPELLFAMILY_WARLOCK && - spellProto->SpellFamilyFlags & 0x0000000000000080LL && - pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT)) - { - AuraList const& mOverrideClassScript = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); - for(AuraList::const_iterator i = mOverrideClassScript.begin(); i != mOverrideClassScript.end(); ++i) - if((*i)->GetModifier()->m_miscvalue == 7917) - crit_chance+=(*i)->GetModifier()->m_amount; - } + // Sacred Shield if (spellProto->SpellFamilyName == SPELLFAMILY_PALADIN && spellProto->SpellFamilyFlags & 0x0000000040000000LL) @@ -8334,7 +8299,7 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM return false; } -uint32 Unit::SpellCriticalBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim) +uint32 Unit::SpellCriticalDamageBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim) { // Calculate critical bonus int32 crit_bonus; @@ -8366,6 +8331,36 @@ uint32 Unit::SpellCriticalBonus(SpellEntry const *spellProto, uint32 damage, Uni return damage; } +uint32 Unit::SpellCriticalHealingBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim) +{ + // Calculate critical bonus + int32 crit_bonus; + switch(spellProto->DmgClass) + { + case SPELL_DAMAGE_CLASS_MELEE: // for melee based spells is 100% + case SPELL_DAMAGE_CLASS_RANGED: + // TODO: write here full calculation for melee/ranged spells + crit_bonus = damage; + break; + default: + crit_bonus = damage / 2; // for spells is 50% + break; + } + + crit_bonus = int32(crit_bonus * GetTotalAuraMultiplier(SPELL_AURA_MOD_CRITICAL_HEALING_BONUS)); + + if(pVictim) + { + uint32 creatureTypeMask = pVictim->GetCreatureTypeMask(); + crit_bonus = int32(crit_bonus * GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_CRIT_PERCENT_VERSUS, creatureTypeMask)); + } + + if(crit_bonus > 0) + damage += crit_bonus; + + return damage; +} + uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount, DamageEffectType damagetype, Unit *pVictim) { // For totems get healing bonus from owner (statue isn't totem in fact) @@ -8383,33 +8378,101 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount, spellProto->Id == 34299) return healamount; - int32 AdvertisedBenefit = SpellBaseHealingBonus(GetSpellSchoolMask(spellProto)); - uint32 CastingTime = GetSpellCastTime(spellProto); + // Taken/Done total percent damage auras + float DoneTotalMod = 1.0f; + float TakenTotalMod = 1.0f; + uint32 DoneTotal = 0; + uint32 TakenTotal = 0; - // Healing Taken - AdvertisedBenefit += SpellBaseHealingBonusForVictim(GetSpellSchoolMask(spellProto), pVictim); + // Healing done percent + AuraList const& mHealingDonePct = GetAurasByType(SPELL_AURA_MOD_HEALING_DONE_PERCENT); + for(AuraList::const_iterator i = mHealingDonePct.begin();i != mHealingDonePct.end(); ++i) + DoneTotalMod *= (100.0f + (*i)->GetModifier()->m_amount) / 100.0f; - // Blessing of Light dummy effects healing taken from Holy Light and Flash of Light - if (spellProto->SpellFamilyName == SPELLFAMILY_PALADIN && (spellProto->SpellFamilyFlags & 0x00000000C0000000LL)) + // done scripted mod (take it from owner) + Unit *owner = GetOwner(); + if (!owner) owner = this; + AuraList const& mOverrideClassScript= owner->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); + for(AuraList::const_iterator i = mOverrideClassScript.begin(); i != mOverrideClassScript.end(); ++i) { - AuraList const& mDummyAuras = pVictim->GetAurasByType(SPELL_AURA_DUMMY); - for(AuraList::const_iterator i = mDummyAuras.begin();i != mDummyAuras.end(); ++i) + if (!(*i)->isAffectedOnSpell(spellProto)) + continue; + switch((*i)->GetModifier()->m_miscvalue) { - if((*i)->GetSpellProto()->SpellVisual[0] == 9180) + case 4415: // Increased Rejuvenation Healing + case 4953: + case 3736: // Hateful Totem of the Third Wind / Increased Lesser Healing Wave / LK Arena (4/5/6) Totem of the Third Wind / Savage Totem of the Third Wind + DoneTotal+=(*i)->GetModifier()->m_amount; + break; + case 7997: // Renewed Hope + case 7998: + if (pVictim->HasAura(6788)) + DoneTotalMod *=((*i)->GetModifier()->m_amount + 100.0f)/100.0f; + break; + case 21: // Test of Faith + case 6935: + case 6918: + if (pVictim->GetHealth() < pVictim->GetMaxHealth()/2) + DoneTotalMod *=((*i)->GetModifier()->m_amount + 100.0f)/100.0f; + break; + case 7798: // Glyph of Regrowth + { + AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_HEAL); + for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) + { + SpellEntry const* m_spell = (*itr)->GetSpellProto(); + if (m_spell->SpellFamilyName == SPELLFAMILY_DRUID && + m_spell->SpellFamilyFlags & 0x0000000000000040LL) + { + DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f; + break; + } + } + break; + } + case 8477: // Nourish Heal Boost + { + int32 stepPercent = (*i)->GetModifier()->m_amount; + int32 modPercent = 0; + AuraMap const& victimAuras = pVictim->GetAuras(); + for (AuraMap::const_iterator itr = victimAuras.begin(); itr != victimAuras.end(); ++itr) + { + if (itr->second->GetCasterGUID()!=GetGUID()) + continue; + SpellEntry const* m_spell = itr->second->GetSpellProto(); + if ( m_spell->SpellFamilyName != SPELLFAMILY_DRUID || + !(m_spell->SpellFamilyFlags & 0x0000001000000050LL)) + continue; + modPercent += stepPercent * itr->second->GetStackAmount(); + } + DoneTotalMod *= (modPercent+100.0f)/100.0f; + break; + } + case 7871: // Glyph of Lesser Healing Wave { - // Flash of Light - if ((spellProto->SpellFamilyFlags & 0x0000000040000000LL) && (*i)->GetEffIndex() == 1) - AdvertisedBenefit += (*i)->GetModifier()->m_amount; - // Holy Light - else if ((spellProto->SpellFamilyFlags & 0x0000000080000000LL) && (*i)->GetEffIndex() == 0) - AdvertisedBenefit += (*i)->GetModifier()->m_amount; + AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_DUMMY); + for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) + { + if ((*itr)->GetCasterGUID()!=GetGUID()) + continue; + SpellEntry const* m_spell = (*itr)->GetSpellProto(); + if (m_spell->SpellFamilyName == SPELLFAMILY_SHAMAN && + m_spell->SpellFamilyFlags & 0x0000040000000000LL) + { + DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f; + break; + } + } + break; } + default: + break; } } - float ActualBenefit = 0.0f; - - if (AdvertisedBenefit != 0) + int32 DoneAdvertisedBenefit = SpellBaseHealingBonus(GetSpellSchoolMask(spellProto)); + int32 TakenAdvertisedBenefit = SpellBaseHealingBonusForVictim(GetSpellSchoolMask(spellProto), pVictim); + if (DoneAdvertisedBenefit != 0 && TakenAdvertisedBenefit!=0) { // Healing over Time spells float DotFactor = 1.0f; @@ -8436,9 +8499,13 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount, if(spellProto->EffectAmplitude[x] != 0) DotTicks = DotDuration / spellProto->EffectAmplitude[x]; if(DotTicks) - AdvertisedBenefit /= DotTicks; + { + DoneAdvertisedBenefit /= DotTicks; + TakenAdvertisedBenefit /= DotTicks; + } } } + uint32 CastingTime = GetSpellCastTime(spellProto); // distribute healing to all effects, reduce AoE damage CastingTime = GetCastingTimeForBonus( spellProto, damagetype, CastingTime ); @@ -8457,12 +8524,15 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount, // Exception switch (spellProto->SpellFamilyName) { - case SPELLFAMILY_SHAMAN: + case SPELLFAMILY_GENERIC: // Healing stream from totem (add 6% per tick from hill bonus owner) - if (spellProto->SpellFamilyFlags & 0x000000002000LL) + // Possibly need do it on apply dummy aura + if (spellProto->Id == 52042) CastingTime = 210; + break; + case SPELLFAMILY_SHAMAN: // Earth Shield 30% per charge - else if (spellProto->SpellFamilyFlags & 0x40000000000LL) + if (spellProto->SpellFamilyFlags & 0x40000000000LL) CastingTime = 1050; break; case SPELLFAMILY_DRUID: @@ -8521,49 +8591,44 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount, //SpellModSpellDamage /= 100.0f; CoefficientPtc /= 100.0f; - //ActualBenefit = (float)AdvertisedBenefit * ((float)CastingTime / 3500.0f) * DotFactor * SpellModSpellDamage * LvlPenalty; - ActualBenefit = (float)AdvertisedBenefit * CoefficientPtc * LvlPenalty; + DoneTotal += (float)DoneAdvertisedBenefit * CoefficientPtc * LvlPenalty; + TakenTotal += (float)TakenAdvertisedBenefit * CoefficientPtc * LvlPenalty; } // use float as more appropriate for negative values and percent applying - float heal = healamount + ActualBenefit; - - // TODO: check for ALL/SPELLS type - // Healing done percent - AuraList const& mHealingDonePct = GetAurasByType(SPELL_AURA_MOD_HEALING_DONE_PERCENT); - for(AuraList::const_iterator i = mHealingDonePct.begin();i != mHealingDonePct.end(); ++i) - heal *= (100.0f + (*i)->GetModifier()->m_amount) / 100.0f; - + float heal = (healamount + DoneTotal)*DoneTotalMod; // apply spellmod to Done amount if(Player* modOwner = GetSpellModOwner()) modOwner->ApplySpellMod(spellProto->Id, damagetype == DOT ? SPELLMOD_DOT : SPELLMOD_DAMAGE, heal); + // Taken mods // Healing Wave cast if (spellProto->SpellFamilyName == SPELLFAMILY_SHAMAN && spellProto->SpellFamilyFlags & 0x0000000000000040LL) { - // Search for Healing Way on Victim (stack up to 3 time) - int32 pctMod = 0; + // Search for Healing Way on Victim Unit::AuraList const& auraDummy = pVictim->GetAurasByType(SPELL_AURA_DUMMY); for(Unit::AuraList::const_iterator itr = auraDummy.begin(); itr!=auraDummy.end(); ++itr) if((*itr)->GetId() == 29203) - pctMod += (*itr)->GetModifier()->m_amount; - // Apply bonus - if (pctMod) - heal = heal * (100 + pctMod) / 100; + TakenTotalMod *= (*itr)->GetModifier()->m_amount; } // Healing taken percent float minval = pVictim->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT); if(minval) - heal *= (100.0f + minval) / 100.0f; + TakenTotalMod *= (100.0f + minval) / 100.0f; float maxval = pVictim->GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HEALING_PCT); if(maxval) - heal *= (100.0f + maxval) / 100.0f; + TakenTotalMod *= (100.0f + maxval) / 100.0f; + + AuraList const& mHealingGet= pVictim->GetAurasByType(SPELL_AURA_MOD_HEALING_RECEIVED); + for(AuraList::const_iterator i = mHealingGet.begin(); i != mHealingGet.end(); ++i) + if ((*i)->isAffectedOnSpell(spellProto)) + TakenTotalMod *= ((*i)->GetModifier()->m_amount + 100.0f) / 100.0f; - if (heal < 0) heal = 0; + heal = (heal + TakenTotal) * TakenTotalMod; - return uint32(heal); + return heal < 0 ? 0 : uint32(heal); } int32 Unit::SpellBaseHealingBonus(SpellSchoolMask schoolMask) |