diff options
author | QAston <none@none> | 2009-07-30 17:34:08 +0200 |
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committer | QAston <none@none> | 2009-07-30 17:34:08 +0200 |
commit | d193b687e8ed5195bf795d878913f3797e8decc1 (patch) | |
tree | 2118ca8e1dea03d34e7547e5792848e57dc692ac /src/game/Unit.cpp | |
parent | 13758fcae186644b84837f4d28f9b72f101bdf5e (diff) |
*Do not allow to save player single target spellstolen auras to prevent crash.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 1138da4ba28..0460413371f 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -3889,7 +3889,6 @@ bool Unit::AddAura(Aura *Aur, bool handleEffects) //***************************************************** if(AuraState aState = GetSpellAuraState(Aur->GetSpellProto())) { - bool found = false; m_auraStateAuras.insert(AuraStateAurasMap::value_type(aState, Aur)); ModifyAuraState(aState, true); } |