diff options
author | Machiavelli <none@none> | 2009-06-22 23:55:00 +0200 |
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committer | Machiavelli <none@none> | 2009-06-22 23:55:00 +0200 |
commit | d1d26524d2889285d11cebf52b07da34906eb81d (patch) | |
tree | d05217fb0ca3ded11e1c9dabf2056a92edea78ae /src/game/Unit.cpp | |
parent | 2ce88f44aa47757b542d23e1f97101227073fcfd (diff) | |
parent | e6d20d57deba02dbbce70ccb03bf6cd3a393a016 (diff) |
*merge
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index e107eb90f55..096f55a294b 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -11089,6 +11089,8 @@ void Unit::setDeathState(DeathState s) if (m_deathState != ALIVE && s == ALIVE) { //_ApplyAllAuraMods(); + // Reset display id on resurection - needed by corpse explosion to cleanup after display change + SetDisplayId(GetNativeDisplayId()); } m_deathState = s; } |