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authormegamage <none@none>2009-01-25 16:42:30 -0600
committermegamage <none@none>2009-01-25 16:42:30 -0600
commitd1f1e9a956935e5eccfb3057f7104f02db73660c (patch)
treebef8da0683c2975d33334f6b6f3f4a4742aab90f /src/game/Unit.cpp
parent04cf7fe22659714cbba974b8a69ef330b521d0a5 (diff)
parent2ecd61f028b3bdbce1009eef0a4c47bc5fd4e6d2 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index e635efa0457..9d768454c18 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -557,11 +557,16 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa
}
}
}
- }
-
+ }
+ if (damagetype != NODAMAGE)
+ {
+ // interrupting auras with AURA_INTERRUPT_FLAG_DAMAGE before checking !damage (absorbed damage breaks that type of auras)
+ pVictim->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_DAMAGE, spellProto ? spellProto->Id : 0);
+ pVictim->RemoveSpellbyDamageTaken(damage, spellProto ? spellProto->Id : 0);
+ }
- if(!damage) //when will zero damage? need interrupt aura?
+ if(!damage)
{
// Rage from physical damage received .
if(cleanDamage && cleanDamage->damage && (damageSchoolMask & SPELL_SCHOOL_MASK_NORMAL) && pVictim->GetTypeId() == TYPEID_PLAYER && (pVictim->getPowerType() == POWER_RAGE))
@@ -893,9 +898,6 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa
if (damagetype != NODAMAGE && damage)// && pVictim->GetTypeId() == TYPEID_PLAYER)
{
- pVictim->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_DAMAGE, spellProto ? spellProto->Id : 0);
- pVictim->RemoveSpellbyDamageTaken(damage, spellProto ? spellProto->Id : 0);
-
/*const SpellEntry *se = i->second->GetSpellProto();
next = i; ++next;
if (spellProto && spellProto->Id == se->Id) // Not drop auras added by self