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authormegamage <none@none>2009-03-26 20:32:28 -0600
committermegamage <none@none>2009-03-26 20:32:28 -0600
commitdd5faef0240f871f455a783a99855357fc86b34f (patch)
treef1e65065e254242ab748c04279ac7bcafd150dd7 /src/game/Unit.cpp
parentb95f1a2ff4224e55e436fe344ae7edf1db6de57a (diff)
*Do not interrupt channel when persistent aura is removed.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index bff6d50415f..900f060931f 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -4750,7 +4750,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
// Statue unsummoned at aura remove
Totem* statue = NULL;
bool channeled = false;
- if(Aur->GetAuraDuration() && IsChanneledSpell(AurSpellInfo))
+ if(Aur->GetAuraDuration() && !Aur->IsPersistent() && IsChanneledSpell(AurSpellInfo))
{
if(!caster) // can be already located for IsSingleTargetSpell case
caster = Aur->GetCaster();