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authorQAston <none@none>2009-02-06 20:35:46 +0100
committerQAston <none@none>2009-02-06 20:35:46 +0100
commitdfd120b23c47006a4ba0b20f80a1521ad3d30fef (patch)
tree35aa0456fc11af97fcb59cc5ef719c5644e53b4d /src/game/Unit.cpp
parent4c5f0fd6a546400716269f205577c8f2313187ab (diff)
*Fix Target Unit Raid.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 5960cde6309..e211065f041 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -94,7 +94,7 @@ Unit::Unit()
m_state = 0;
m_form = FORM_NONE;
m_deathState = ALIVE;
- uint64 m_auraUpdateMask;
+ m_auraUpdateMask = 0;
for (uint32 i = 0; i < CURRENT_MAX_SPELL; i++)
m_currentSpells[i] = NULL;