diff options
author | megamage <none@none> | 2009-06-14 09:57:57 -0500 |
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committer | megamage <none@none> | 2009-06-14 09:57:57 -0500 |
commit | e192d8f39b85ef504762bcbbd5c13a9885510f6b (patch) | |
tree | b140f635725436e284f3522bc34c93283c175055 /src/game/Unit.cpp | |
parent | c6d242c2b6478797fe19897d54308e7ed8228874 (diff) |
*Some work on vehicle.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 84299185595..1896655b50f 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -3918,7 +3918,7 @@ bool Unit::AddAura(Aura *Aur, bool handleEffects) } // update single target auras list (before aura add to aura list, to prevent unexpected remove recently added aura) - if (Aur->IsSingleTarget() && Aur->GetTarget()) + if (Aur->IsSingleTarget()) { // caster pointer can be deleted in time aura remove, find it by guid at each iteration for(;;) |