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authorn0n4m3 <none@none>2010-02-15 18:46:41 +0100
committern0n4m3 <none@none>2010-02-15 18:46:41 +0100
commitee9f78646ac8048458f3a9d0166f752fd9052ea8 (patch)
tree932a31d36cba4b039857832a5f81da24d480a6e6 /src/game/Unit.cpp
parent1e89a369e929731ff21f34f8879401f15dfd69ca (diff)
Fix spell Savage Roar.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 0bce54fd451..f0d6f0b9b4b 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -6262,13 +6262,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
}
return false;
}
- // Savage Roar (aura recast on return to cat form)
- case 52610:
- {
- target = this;
- triggered_spell_id = 62071;
- break;
- }
// Leader of the Pack
case 24932:
{