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authormegamage <none@none>2009-02-05 18:02:22 -0600
committermegamage <none@none>2009-02-05 18:02:22 -0600
commitf00befd879b74db116d657080c26a5055ee43b97 (patch)
treea7c444a92e44ed7713d6cc32895f1fc00d611cdd /src/game/Unit.cpp
parent2aff5260eada5a9a03a56ebce91f775105d7c92b (diff)
*Fix a typo that makes linked spells not work.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 89eeeb782ad..748aaa4cab8 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -4702,7 +4702,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
{
for(std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
{
- if(spell_triggered < 0)
+ if(*itr < 0)
RemoveAurasDueToSpell(-(*itr));
else if(Unit* caster = Aur->GetCaster())
CastSpell(this, *itr, true, 0, 0, caster->GetGUID());