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authormegamage <none@none>2009-01-01 21:19:47 -0600
committermegamage <none@none>2009-01-01 21:19:47 -0600
commitf82e2395bd02a1d87cb8677d80f7d3f6742ca250 (patch)
tree80ea0bfe750d70679ac6dc66bb78e75d11ba34e2 /src/game/Unit.cpp
parent704be96b4c25fa4566da22940f436eadc43679a1 (diff)
*Do not let Leader of the Pack have healing bonus.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 3f8eb4ac447..b65f3860e90 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -9081,7 +9081,8 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount,
if (spellProto->Id == 15290 || spellProto->Id == 39373 ||
spellProto->Id == 33778 || spellProto->Id == 379 ||
spellProto->Id == 38395 || spellProto->Id == 40972 ||
- spellProto->Id == 22845 || spellProto->Id == 33504)
+ spellProto->Id == 22845 || spellProto->Id == 33504 ||
+ spellProto->Id == 34299)
return healamount;
int32 AdvertisedBenefit = SpellBaseHealingBonus(GetSpellSchoolMask(spellProto));