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authorSpp <none@none>2010-03-09 11:11:10 +0100
committerSpp <none@none>2010-03-09 11:11:10 +0100
commit8034a6c48ea565345cd769422bb80acf5df015e4 (patch)
tree41ca28853f2c124a3b6c07b0d917538f80118bcd /src/game/UnitAI.cpp
parentc716c0e5e59f5e37f8e46822d77555768f23633a (diff)
Rename 'Hostil' to 'Hostile'
Credits to NoFantasy (Mangos) Closes issue #411 --HG-- branch : trunk
Diffstat (limited to 'src/game/UnitAI.cpp')
-rw-r--r--src/game/UnitAI.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/UnitAI.cpp b/src/game/UnitAI.cpp
index 6a3f7b1157a..3eecf6a1c54 100644
--- a/src/game/UnitAI.cpp
+++ b/src/game/UnitAI.cpp
@@ -127,13 +127,13 @@ Unit* UnitAI::SelectTarget(SelectAggroTarget targetType, uint32 position, float
void UnitAI::SelectTargetList(std::list<Unit*> &targetList, uint32 num, SelectAggroTarget targetType, float dist, bool playerOnly, int32 aura)
{
- const std::list<HostilReference*> &threatlist = me->getThreatManager().getThreatList();
+ const std::list<HostileReference*> &threatlist = me->getThreatManager().getThreatList();
if (threatlist.empty())
return;
DefaultTargetSelector targetSelector(me, dist,playerOnly, aura);
- for (std::list<HostilReference*>::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
+ for (std::list<HostileReference*>::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
if (targetSelector((*itr)->getTarget()))
targetList.push_back((*itr)->getTarget());
@@ -167,8 +167,8 @@ void UnitAI::DoAddAuraToAllHostilePlayers(uint32 spellid)
{
if (me->isInCombat())
{
- std::list<HostilReference*>& threatlist = me->getThreatManager().getThreatList();
- for (std::list<HostilReference*>::iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
+ std::list<HostileReference*>& threatlist = me->getThreatManager().getThreatList();
+ for (std::list<HostileReference*>::iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
{
if (Unit *pTemp = Unit::GetUnit(*me,(*itr)->getUnitGuid()))
if (pTemp->GetTypeId() == TYPEID_PLAYER)
@@ -182,8 +182,8 @@ void UnitAI::DoCastToAllHostilePlayers(uint32 spellid, bool triggered)
{
if (me->isInCombat())
{
- std::list<HostilReference*>& threatlist = me->getThreatManager().getThreatList();
- for (std::list<HostilReference*>::iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
+ std::list<HostileReference*>& threatlist = me->getThreatManager().getThreatList();
+ for (std::list<HostileReference*>::iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
{
if (Unit *pTemp = Unit::GetUnit(*me,(*itr)->getUnitGuid()))
if (pTemp->GetTypeId() == TYPEID_PLAYER)