diff options
author | Kudlaty <none@none> | 2009-11-13 16:34:04 +0100 |
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committer | Kudlaty <none@none> | 2009-11-13 16:34:04 +0100 |
commit | 3b4159e1e3364651f2712d47728538c96f824059 (patch) | |
tree | c9ece5d0e917b8c946a55076720faeae0e887c8d /src/game/UnitAI.h | |
parent | f04da1b620c3510cb9329d8efdb4efeebd83cf48 (diff) |
Apply #212
New functions: void DoAddAuraToAllHostilePlayers & void DoCastToAllHostilePlayers
patch by Maanuel
--HG--
branch : trunk
Diffstat (limited to 'src/game/UnitAI.h')
-rw-r--r-- | src/game/UnitAI.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/UnitAI.h b/src/game/UnitAI.h index c5e02b07d1b..e56ae6a8e0a 100644 --- a/src/game/UnitAI.h +++ b/src/game/UnitAI.h @@ -68,8 +68,10 @@ class TRINITY_DLL_SPEC UnitAI void AttackStartCaster(Unit *victim, float dist); + void DoAddAuraToAllHostilePlayers(uint32 spellid); void DoCast(uint32 spellId); void DoCast(Unit* victim, uint32 spellId, bool triggered = false); + void DoCastToAllHostilePlayers(uint32 spellid, bool triggered = false); void DoCastVictim(uint32 spellId, bool triggered = false); void DoCastAOE(uint32 spellId, bool triggered = false); |