diff options
author | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
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committer | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
commit | a5d1bc77abc275402240bec1380fa87f04461ba8 (patch) | |
tree | f33b3e3f10a4f0723d85b5bec4764f4518501c06 /src/game/UnitAI.h | |
parent | b0b261585f4c410736548cd536642cb104cb7023 (diff) |
A great purge of obsolete macros.
--HG--
branch : trunk
Diffstat (limited to 'src/game/UnitAI.h')
-rw-r--r-- | src/game/UnitAI.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/UnitAI.h b/src/game/UnitAI.h index 84c7d51b452..6e4f80c0b35 100644 --- a/src/game/UnitAI.h +++ b/src/game/UnitAI.h @@ -39,7 +39,7 @@ enum SelectAggroTarget SELECT_TARGET_FARTHEST, }; -class TRINITY_DLL_SPEC UnitAI +class UnitAI { protected: Unit * const me; @@ -86,7 +86,7 @@ class TRINITY_DLL_SPEC UnitAI static void FillAISpellInfo(); }; -class TRINITY_DLL_SPEC PlayerAI : public UnitAI +class PlayerAI : public UnitAI { protected: Player* const me; @@ -96,7 +96,7 @@ class TRINITY_DLL_SPEC PlayerAI : public UnitAI void OnCharmed(bool apply); }; -class TRINITY_DLL_SPEC SimpleCharmedAI : public PlayerAI +class SimpleCharmedAI : public PlayerAI { public: void UpdateAI(const uint32 diff); |