diff options
author | Spp <none@none> | 2010-04-07 19:14:10 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 19:14:10 +0200 |
commit | d19e12708001fbef2308be0e8cb5375a2ac7af48 (patch) | |
tree | 09fc8f67a6197802e0512950f0b0a3438a9834e8 /src/game/UnitAI.h | |
parent | 2e127f7a30706dc1d40c65de22ff02851732da24 (diff) |
Code style (game + scripts only):
"if(" --> "if ("
--HG--
branch : trunk
Diffstat (limited to 'src/game/UnitAI.h')
-rw-r--r-- | src/game/UnitAI.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/UnitAI.h b/src/game/UnitAI.h index 099b3fb88fa..81f4442cfbd 100644 --- a/src/game/UnitAI.h +++ b/src/game/UnitAI.h @@ -51,7 +51,7 @@ class UnitAI virtual void AttackStart(Unit *); virtual void UpdateAI(const uint32 diff) = 0; - virtual void InitializeAI() { if(!me->isDead()) Reset(); } + virtual void InitializeAI() { if (!me->isDead()) Reset(); } virtual void Reset() {}; |