aboutsummaryrefslogtreecommitdiff
path: root/src/game/UpdateData.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-06-06 19:58:40 -0500
committermegamage <none@none>2009-06-06 19:58:40 -0500
commitdb0f2d69b885d401026b732cd294f9d1e5ed2b7f (patch)
tree4d34d4e021fc4b74db2229b0b2073ee38c0e7662 /src/game/UpdateData.cpp
parent16d44db8f704e6952798f1039a8bb4ae9734de37 (diff)
*Fix a crash bug caused by update packet.
--HG-- branch : trunk
Diffstat (limited to 'src/game/UpdateData.cpp')
-rw-r--r--src/game/UpdateData.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/UpdateData.cpp b/src/game/UpdateData.cpp
index 34547040cda..9273944b76c 100644
--- a/src/game/UpdateData.cpp
+++ b/src/game/UpdateData.cpp
@@ -105,7 +105,7 @@ void UpdateData::Compress(void* dst, uint32 *dst_size, void* src, int src_size)
bool UpdateData::BuildPacket(WorldPacket *packet)
{
- ByteBuffer buf(m_data.size());
+ ByteBuffer buf(m_data.size() + 10 + m_outOfRangeGUIDs.size()*8);
buf << (uint32) (!m_outOfRangeGUIDs.empty() ? m_blockCount + 1 : m_blockCount);
@@ -128,7 +128,7 @@ bool UpdateData::BuildPacket(WorldPacket *packet)
if (pSize > 100 ) // compress large packets
{
- packet->resize(pSize);
+ packet->resize(pSize * 1.1f + 16);
packet->put<uint32>(0, pSize);