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authorQAston <none@none>2009-07-09 18:18:41 +0200
committerQAston <none@none>2009-07-09 18:18:41 +0200
commit99ef71cbc4eff7e2b195ccdd9ad5d4185ca89387 (patch)
tree0b320569bdb0f9ada32eee43aaa2104dd1f50e64 /src/game/Vehicle.cpp
parentb39bff681f41b12c483d2fa0a58623bd26ff5871 (diff)
*Fix some problems with charmer removing started with rev 4402.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Vehicle.cpp')
-rw-r--r--src/game/Vehicle.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Vehicle.cpp b/src/game/Vehicle.cpp
index 8389eaf4cc9..257dfb5c912 100644
--- a/src/game/Vehicle.cpp
+++ b/src/game/Vehicle.cpp
@@ -329,7 +329,8 @@ bool Vehicle::AddPassenger(Unit *unit, int8 seatId)
unit->m_movementInfo.t_seat = seat->first;
if(unit->GetTypeId() == TYPEID_PLAYER && seat->first == 0 && seat->second.seatInfo->IsUsable()) // not right
- SetCharmedBy(unit, CHARM_TYPE_VEHICLE);
+ if (!SetCharmedBy(unit, CHARM_TYPE_VEHICLE))
+ assert(false);
if(IsInWorld())
unit->SendMonsterMoveTransport(this);