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authorAnubisss <none@none>2010-03-27 16:08:14 +0100
committerAnubisss <none@none>2010-03-27 16:08:14 +0100
commitce8cc85dfabeb57c30f2f2e6deb577abeaabaf37 (patch)
tree55dbae80d50737b77b869013552e78701e8e5201 /src/game/Vehicle.cpp
parent769f54eedfd979101ecc9bd94dea0a274c569ed3 (diff)
Make a function(ToTempSummon()) which can convert Creature to TempSummon with a C++ cast(reinterpret_cast) and with a type check(isSummon()).
This function is like ToPlayer(), ToTotem(), etc. This commit is like ede831bdd6f0cff481acc33f269fa7f8c78befd4 / r7496: http://code.google.com/p/trinitycore/source/detail?r=ede831bdd6f0cff481acc33f269fa7f8c78befd4 As a result, this commit has the advantages and the "disadvantages" too, like r7496. Please try to be polite if this commit causes some crashes. --HG-- branch : trunk
Diffstat (limited to 'src/game/Vehicle.cpp')
-rw-r--r--src/game/Vehicle.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Vehicle.cpp b/src/game/Vehicle.cpp
index 6fcea316787..bd81199a375 100644
--- a/src/game/Vehicle.cpp
+++ b/src/game/Vehicle.cpp
@@ -105,7 +105,7 @@ void Vehicle::Uninstall()
for (SeatMap::iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr)
if(Unit *passenger = itr->second.passenger)
if(passenger->HasUnitTypeMask(UNIT_MASK_ACCESSORY))
- ((TempSummon*)passenger)->UnSummon();
+ passenger->ToTempSummon()->UnSummon();
RemoveAllPassengers();
}