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authorAnubisss <none@none>2010-05-13 00:08:30 +0200
committerAnubisss <none@none>2010-05-13 00:08:30 +0200
commit4a448eca37a5a5409d39d4036db3793cfa27edf8 (patch)
tree62c1cb0ec5962173ad0cfafa36a3d513846e813f /src/game/WaypointManager.cpp
parent8223af6576f17e4e402600bae844c5e7c6d74bda (diff)
Make WaypointMgr to singleton.
Move global waypoint_map variable to WaypointMgr's private variable. --HG-- branch : trunk
Diffstat (limited to 'src/game/WaypointManager.cpp')
-rw-r--r--src/game/WaypointManager.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/WaypointManager.cpp b/src/game/WaypointManager.cpp
index 9077dfb36a8..bd052306992 100644
--- a/src/game/WaypointManager.cpp
+++ b/src/game/WaypointManager.cpp
@@ -24,9 +24,6 @@
#include "ProgressBar.h"
#include "MapManager.h"
-UNORDERED_MAP<uint32, WaypointPath*> waypoint_map;
-WaypointStore WaypointMgr;
-
void WaypointStore::Free()
{
waypoint_map.clear();