diff options
author | Anubisss <none@none> | 2010-01-23 14:45:58 +0100 |
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committer | Anubisss <none@none> | 2010-01-23 14:45:58 +0100 |
commit | d9cb0702158fd045285f2c0a904cb31a45a3864a (patch) | |
tree | cdc6a7c6a83c6eea603ae296a653fb9f04945aad /src/game/WaypointManager.cpp | |
parent | c784110d87666579f18620a98e1e57118db4a9cf (diff) |
Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(ACE_Refcounted_Auto_Ptr) for QueryResult pointers.
Use this auto_ptr for every DB queries(except QueryNamedResult yet).
This patch guarantees NO memory leaks from QueryResult pointers.
Thanks to raczman for the idea and for the helping to make this patch.
--HG--
branch : trunk
Diffstat (limited to 'src/game/WaypointManager.cpp')
-rw-r--r-- | src/game/WaypointManager.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/game/WaypointManager.cpp b/src/game/WaypointManager.cpp index f4d14eb00d1..61d2b041092 100644 --- a/src/game/WaypointManager.cpp +++ b/src/game/WaypointManager.cpp @@ -34,7 +34,7 @@ void WaypointStore::Free() void WaypointStore::Load() { - QueryResult *result = WorldDatabase.PQuery("SELECT COUNT(id) FROM waypoint_data"); + QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT COUNT(id) FROM waypoint_data"); if (!result) { sLog.outError("an error occured while loading the table `waypoint_data` (maybe it doesn't exist ?)"); @@ -42,7 +42,6 @@ void WaypointStore::Load() } records = (*result)[0].GetUInt32(); - delete result; result = WorldDatabase.PQuery("SELECT id,point,position_x,position_y,position_z,move_flag,delay,action,action_chance FROM waypoint_data ORDER BY id, point"); if(!result) @@ -96,7 +95,6 @@ void WaypointStore::Load() } while(result->NextRow()) ; - delete result; sLog.outString(); sLog.outString(">> Loaded %u waypoints", count); } @@ -106,7 +104,7 @@ void WaypointStore::UpdatePath(uint32 id) if(waypoint_map.find(id)!= waypoint_map.end()) waypoint_map[id]->clear(); - QueryResult *result; + QueryResult_AutoPtr result; result = WorldDatabase.PQuery("SELECT id,point,position_x,position_y,position_z,move_flag,delay,action,action_chance FROM waypoint_data WHERE id = %u ORDER BY point", id); @@ -147,7 +145,5 @@ void WaypointStore::UpdatePath(uint32 id) while (result->NextRow()); waypoint_map[id] = path_data; - - delete result; } |