diff options
author | maximius <none@none> | 2009-09-19 12:13:08 -0700 |
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committer | maximius <none@none> | 2009-09-19 12:13:08 -0700 |
commit | 0cf75ef9eaca43ebc9b7f8cde09428829989cf36 (patch) | |
tree | 24f56d1358b46ca0ad5dc513e3b1a3cdcd90bfb0 /src/game/WaypointManager.h | |
parent | 15d85229fae45405557aa6b706681dabaf854ed5 (diff) |
*Wintergrasp: Prevent defenders team to click the relic. Patch by Spp.
*Zum'Rah Area Trigger Script, Zum'Rah should become hostile when approached. By totoro.
*Judgement of Light PPM based, not 100%. By Drevi.
*Fix Deflection Exploit. By manuel, thanks to TheNecromancer and Gyullo.
*Correct Wintergrasp Tenacity formulas, by Gyullo.
*A Spirit Guide Escort Quest, code from SD2, patch by manuel.
*TrullyOne/MeanMachine Waypoint System Restored. Patch by XTElite1.
--HG--
branch : trunk
Diffstat (limited to 'src/game/WaypointManager.h')
-rw-r--r-- | src/game/WaypointManager.h | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/src/game/WaypointManager.h b/src/game/WaypointManager.h index a8f2d5746e9..85f8b765d45 100644 --- a/src/game/WaypointManager.h +++ b/src/game/WaypointManager.h @@ -34,9 +34,7 @@ struct WaypointData }; typedef std::vector<WaypointData*> WaypointPath; -typedef UNORDERED_MAP<uint32, WaypointPath*> WaypointPathMap; - -extern WaypointPathMap WaypointPathHolder; +extern UNORDERED_MAP<uint32, WaypointPath*> waypoint_map; class WaypointStore { @@ -50,10 +48,9 @@ class WaypointStore WaypointPath* GetPath(uint32 id) { - WaypointPathMap::iterator itr = WaypointPathHolder.find(id); - if(itr != WaypointPathHolder.end()) - return itr->second; - return NULL; + if(waypoint_map.find(id) != waypoint_map.end()) + return waypoint_map[id]; + else return 0; } inline uint32 GetRecordsCount() { return records; } |