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authormegamage <none@none>2009-06-19 11:19:23 -0500
committermegamage <none@none>2009-06-19 11:19:23 -0500
commit15a753351cecac54ed6f7d4dd43c9b7074eaa069 (patch)
tree82ade1a023865cf4b6664650b9d5802391f9960d /src/game/WaypointMovementGenerator.cpp
parentb86ef4c3a8cf46eba6b1f259e0dfc98c0cdd918d (diff)
*Fix or add debug message for crash caused by controlled creatures
--HG-- branch : trunk
Diffstat (limited to 'src/game/WaypointMovementGenerator.cpp')
-rw-r--r--src/game/WaypointMovementGenerator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp
index cef7fd8d596..34be9d3179b 100644
--- a/src/game/WaypointMovementGenerator.cpp
+++ b/src/game/WaypointMovementGenerator.cpp
@@ -202,7 +202,7 @@ WaypointMovementGenerator<Creature>::Update(Creature &unit, const uint32 &diff)
MovementInform(unit);
unit.UpdateWaypointID(i_currentNode);
- unit.clearUnitState(UNIT_STAT_MOVING);
+ unit.clearUnitState(UNIT_STAT_ROAMING);
unit.Relocate(node->x, node->y, node->z);
}
}