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authormegamage <none@none>2008-10-22 09:41:31 -0500
committermegamage <none@none>2008-10-22 09:41:31 -0500
commit2a742e78b91c8747088c28259a0aa1a46fc57ed5 (patch)
tree8cc3b5767222df3a6a98dda62575709da12a3c49 /src/game/WaypointMovementGenerator.cpp
parent1b0baa51b59df113f3fc2200fc76ddc1f6a91ada (diff)
[svn] Fix a bug that shaman's shield can stack.
Fix: MovementInform without behavior change for waypoint movement. Patch provided by DragonHunter. Update gruul lair script. Patch provided by Blaymoira. --HG-- branch : trunk
Diffstat (limited to 'src/game/WaypointMovementGenerator.cpp')
-rw-r--r--src/game/WaypointMovementGenerator.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp
index f03f3611e43..cd612295620 100644
--- a/src/game/WaypointMovementGenerator.cpp
+++ b/src/game/WaypointMovementGenerator.cpp
@@ -165,10 +165,9 @@ WaypointMovementGenerator<Creature>::Update(Creature &creature, const uint32 &di
else
creature.Say(behavior->text[0].c_str(), 0, 0);
}
-
- i_hasDone[idx] = true;
- MovementInform(creature);
} // wpBehaviour found
+ i_hasDone[idx] = true;
+ MovementInform(creature);
} // HasDone == false
} // i_creature.IsStopped()